Why? To connect learning to life.

The MEG Entrepreneurship Program includes students with a broad range of entrepreneurial interests, including those who wish to:

The MEG School Entrepreneurship
  • Identify real-world problems in their communities or around the globe.
  • Design, prototype, and test physical or software products to solve problems.
  • Build marketable skills in graphic design, computer programming, engineering, etc.
  • Hone skills in professional presentations, networking, and idea pitching.
  • Practice business planning and collaborative teamwork for the 21st century world.
  • Approach financial and logistical challenges systematically.

We collaborate with established institutions and curricula, such as MIT-Lemelson InvenTeams and the LaunchX Young Entrepreneurs’ club, to create a challenging curriculum that supports students’ individual goals.

When? As a key component of academic classes.

In our project-based experiential coursework, students will be building not just content knowledge, but also autonomy, identity, and self-confidence as thinkers and creators. Starting with scaffolded tasks, students will integrate entrepreneurship skills into their coursework, eventually leaning to larger, independent projects such as formal proposals, new idea pitches, and financial plans. Every step of the way, students will be encouraged to demonstrate their mastery of these habits of mind through application to their interests with specialized assignments tailored to each track’s passions.

What? Skills for the 21st-century workplace.

Entrepreneurial skills are life skills—whether or not students want to launch a business, they will need the ability to navigate the professional world, maneuver in organizations, and pursue their goals with self-confidence and drive. Skills we emphasize through our focus on entrepreneurship are:

Leadership & Teamwork
Pitching & Persuasion
Risk Assessment
Budgeting & Economics
Etiquette & Professionalism

How? Incorporating skill-based learning into lesson planning.

A sample of activities in our curriculum that incorporate entrepreneurship skills:

Rapid-Fire Design: As part of their year 1 curriculum, students in the Emerging Technology track will learn the basic principles of the prototyping process. In a structured brainstorming activity, students will rapidly sketch out solutions to a defined problem, practicing the first stage of the design process in isolation.

Pitching a Movie: Students in a film analysis elective will practice “the art of the pitch,” first with classic films, then with their own creations. They will learn take on both the role of creative communicator and movie executive, evaluating short presentations and handling a Q&A from both sides.

Branding: As part of their year 3 curriculum, students in the Creative Arts track will explore the modern concept of brand, and how visual and emotional motifs are married to market companies and ideas. Students will first creatively a brand identity, and then learn to collect user feedback and adapt their work to fit the response of an audience.